Songs Of Silence - Battlegrounds Breakdown

Songs Of Silence (PC, PlayStation 5, Xbox Series X)
Lead Environment Artist/ Technical Artist

Task:
- Creating an unique offline procedural and stylized "Worldmap Generation pipeline" that allows Gamed signer to design all the maps in the game (Campaign/Skirmish/Scenarios) in Photoshop and send it through the pipeline in order to get the maps we have now in the game. No additional artists is necessary.
- Coordinating the Environment Design with the other Artists, TA, dev and Production as well as coordinating and creating the 3D Environment Props pipelines
- Creating all the Environment Battlegrounds in all biomes and states.
- Visual quality assurance

Thx to our ArtDirector Christian Reiner, our graphic programmer Sven Monhof and FX Artists Joel Laqua and Nermin Muric